The Department of Industrial Design (ID) is one of the nine departments of TU/e and has an internationally leading position because of its core commitment to research through design (RtD) and its strikingly original conceptual work. ID's ambition is to be recognized as one of the top departments in the world that conduct exciting research in the intersection of Design, Technology, Human-Computer Interaction, and Social Sciences and Humanities. In particular, the department aims to inspire and educate a new generation of design engineers who can contribute with their novel designs, their fluency in AI/ML algorithms and data, and their academic critical questioning, to the imminent and complex societal challenges our world is facing nowadays.
The ID education program is competence-centered, self-directed and challenged-based. ID focuses on educating students to design through five different perspectives (called Expertise Areas), through core courses and electives:
- Math, data and computing.
- User and society.
- Technology and realization.
- Business and entrepreneurship.
- Creativity and aesthetics.
Students also learn to make connections between the different perspectives within project groups called squads. In addition, the ID education curriculum encourages and empowers students to take the ownership of their personal and professional development. Supported by their academic coaches, through ID curriculum and their personal, industrial and research projects, students develop a unique competence of designing and related design approaches individually. Next to self-directed learning and competence development, the educational model of ID is challenge-based. ID students work together on challenging and authentic projects in which multiple perspectives or disciplines are incorporated to solve the challenge (for example by working within interdisciplinary groups) using an entrepreneurial mindset.
At the Industrial Design department we have two research groups: Systemic Change and Future Everyday.
Job description The department of industrial design of the TU/e, seeks to hire an assistant professor with expertise in human-computer interaction/ interactive systems design, and with a specific emphasis in the areas of game design, augmented and extended reality, and digital twins. The candidate is expected to strengthen the department's competence in machine learning and AI. This position is intended to strengthen the department's research and education program regarding gameful design, educational technologies, digital and tangible games, where games and play are used to promote goals related to education, healthy living, or the energy transition. Familiarity with quantitative methods is expected.
Education: The candidate should enhance the competence of industrial design graduates in areas related to math data and computing and especially artificial intelligence, AR, and software prototyping. The candidate should demonstrate a keen interest on addressing societal challenges in a real-world context, to work closely with colleagues and stakeholders from diverse disciplinary and cultural backgrounds and be ready to embrace a design oriented perspective.